What we’ve learned about Sony PlayStation’s new smartphone games team
Sony wants 20 percent of new games to be on smartphones by 2025, and last August it announced a new PlayStation Studios Mobile Division to help make that happen. But you should know that what Sony’s building doesn’t look like a new game studio that will produce its own games, nor, say, a way to port Sony’s biggest games to phones the way they’re getting ported to PC.
17 current and former job postings suggest that PlayStation Studios Mobile is more of a cross-functional management, strategy, licensing, and support team.
They figure what PlayStation intellectual property would best fit a mobile phone, help dish out that licensed IP to internal and external game studios alike, oversee the titles, make sure the final games live up to Sony’s expectations — and maybe invest or even acquire external developers if there’s strategic value in it.
Here’s the description for a Senior External Producer role, for example:
Be an ambassador for PlayStation, collaborating with top mobile game developers in evaluating, producing and releasing PlayStation Studios Mobile games at the highest level of quality, on time and on budget.
And many roles ask prospective employees to have a “proven track record” with free-to-play games specifically. I’ve only seen one game designer role so far, and its primary responsibility is: “Support game design for internal projects and provide consultation for projects with external partners on mobile F2P systems, economy management and retention features.” Read More…